![]() I kept thinking this way, and checked the Dunia tools in the modding directories. ![]() That might not be necessary if I mod the created map I'm might be thinking in the wrong direction here I guess There's no way of getting access to the executable? I didn't find anything related to the editor so far between the data-cabinets, so I guess it takes its info from the same sources. Same as the farcry2.exe will open the SP. ![]() Okay, I dived a bit into this, to understand if it's possible, and for what I understand now, is that the mapeditor file is an alternate executable that will open only the parts of the game accessible for map-editing.
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